Interactive
Tracking Game
A non-VR interactive game using real-time motion tracking. The project connects computer vision, game logic and a custom wireless controller.
TRACKING
ML Engineer & Backend Developer building intelligent products, interfaces and interactive systems.
↓I work across ML, backend development, data and interactive systems. My projects combine practical engineering with product thinking, from personalized learning systems to real-time computer vision.
A non-VR interactive game using real-time motion tracking. The project connects computer vision, game logic and a custom wireless controller.
An AI service concept for working with medical knowledge and user queries. Information retrieval is built around a RAG approach.
A modular platform for rapidly creating frontend applications with reusable UI components, API integration and automated deployment.
component("Button")
→ reusable
→ scalable
→ deploy
Shunli App
Developed ML components that adapt learning to user actions and results. Worked with interaction data, response analysis, NLP for Chinese text, personalized recommendations and API integration with backend systems.
Skolkovo Institute
Created test tasks and evaluation datasets for AI models, structured data for response-quality assessment and analyzed large datasets.
ITMO University
Built an interactive Telegram bot with Python, FastAPI and python-telegram-bot. Implemented commands, notifications, learning materials, SQL/PostgreSQL, Docker and CI/CD.
Python · FastAPI · REST API · HTTP · JSON
NumPy · Pandas · NLP · RAG · LLM · embeddings · data preparation
PostgreSQL · SQL
Docker · Git · CI/CD · Linux CLI
Software Engineering